For this project the goal was to create assets for games that were being created by coding students. We had free reign of design over the projects and were able to interact with the coders as though they were clients.
I chose to work on the VR Space Horror Game. For this project I worked on modeling and texturing the space core, and animated, modeled and textured the multi-tool. I textured and animated the AI assistant, and helped record the voice. I also helped in creating many of the sounds that surround the player in the game alongside Kasey Hall, Dereke Winsor, Aidan Wilson, and Peter Ciliberti.