Category Archives: Research

Interaction Review 2

Juiciness is when an interaction in a game happens and an effect is created as the cause of this interaction. Juiciness can be the audio along with visual effects done to enhance a players interaction with a game. Advertisements

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Japanese Media – Ukiyo-e Research

The art form I decided to research was Ukiyo-e. Ukiyo-e were wood block prints created to depict that of the pleasures of this world. Some of these pleasures included scenes from Kabuki plays, Kabuki actors, Courtesans, Prostitutes, Nobles, Landscapes, and … Continue reading

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Interaction Review

A game that I have played a lot and can probably play for a very long time is Dynasty Warriors 3. The best interaction I have with the game is when I press the square button. As soon as the … Continue reading

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Interactive Design – Drawing a Line from Here to There

On May 1st I visited a gallery called “Drawing a Line from Here to There.” This Gallery was created by Megan Daus and was a collection of different sculptures that the artist had created.

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Interactive Design – Alchemy Juice

On April 17th 2017 I visited the gallery “Alchemy Juice” by Alex Zablocki. The gallery consisted of multiple sculptures created by Zablocki.

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Art History 2 – (In) Voluntary Memories

The exhibition (In)Voluntary Memories was presented at Bret Llewellyn Gallery on February 23rd. The art was a showcase of work by Alysia Kaplan and was some of her more recent works.

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Art History 2 – A Days Work

On March 21, 2017, I visited the Cohen Gallery to see A Day’s Work, an exhibition featuring the work of Nick Tobier and Rebekah Modrak.

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